środa, 4 listopada 2015

What I like

Must remember:

  • - exploration
  • - bow shooting
  • - sniper rifles
  • - simplified equipment (rare)
  • - no equipment selling / pack-mule character (unfortunately very rare)
  • - skills and attributes development (RPG :)
  • - location discovery
  • - challenge
  • - not having gold dragon armor at the early stage of scenario (over-equipment)

What I don't like:

  • over-complication
  • too much micromanagement
  • grinding (repeatable activities)
  • not having total control over my protoplast (neglecting micromanagement leads to this)
  • inventory weight limits (vs inventory number of item limits or simply only equipped items allowed)
  • enemy difficulty scaled up

Now, for the case examples:

  • - SKYRIM!
  • - The Witcher
  • - Fallout 3 et al
  • - Dead Island
  • - Dying Light
  • - FreeLancer? 

Why I stop playing some games and do not come back?

  • - occupied with other things, (like other games)
  • - forgetting that I played one (when occupied with RL for some time)
  • - bored to play
  • - come back seems to be difficult, due to complicated controls, battle, forgetting where was I in the story?

Which games need to be finished (as they are close to the finish and not worth to lick out):

  • - How to survive?

Which games should be played as they are superb and forgotten:

  • - SKYRIM!
  • - The Witcher 1, 2, 3
  • - Fallout 3 - New Vegas
  • - Dead Island
  • - Dying Light
  • - FreeLancer

Have I actually finished the games?

  • Puzzle Quest







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